Anthropological Horror in Doctor Who

A couple of weeks ago I watched the 1977 Doctor Who story Image of the Fendahl. It’s not the best example of the series, not by a long shot, but it’s lingered in my mind. Because despite the things that don’t work – the wonky pacing, the stilted performances, the fact that the monster doesn’t really do anything – there’s so much there that does. It’s bubbling with great ideas. The atmosphere is wonderfully spooky, the monsters look great when they’re not moving, even if they have nothing to do, there are some sparkling lines of dialogue. There’s an anthropologists’ dog called Leakey. I keep thinking about how you might rejig the story to really work.

155What really appeals about Image of the Fendahl is its use of palaeoanthropology. Many of the non-regulars are anthropologists, bringing novel scientific techniques to bear on extremely early human remains (or are they…) The idea of a human skull from too old a stratum that reveals a pentagram in the bone sutures when X-rayed is genuinely creepy, as is its concern with the deep time of human existence – all those long aeons before we organised ourselves into settled urban communities and started writing history. Anything could lurk in that vast span of years. What if there was something fundamentally off with humanity’s whole evolutionary process?

Thinking about these ideas led me to wondering about ‘anthropological horror’ as a subgenre, and whether it’s really a thing. Whether it could be. Google doesn’t turn up much. I should say now, I’m not the world’s biggest expert on horror fiction, and nor am I an anthropologist, except in the sense that any archaeologist has to dabble in the discipline to some extent. I do know Doctor Who, though, so that seems like a good place to begin looking for other examples of anthropological horror and to start to define what it is. Continue reading

Haunted Futures and Alien Archaeologies

maxresdefaultJust before Christmas I attended the annual Theoretical Archaeology Group conference in Chester. To be honest, I mostly steered clear of the hardcore theory – while I do quite like it, I liked it on my own terms and when my brain is feeling fresh and focused: the week before Christmas, at the end of a long and tiring year, not so much. But there was a lot else going on at the conference and I attended several inspiring panels about outreach, engagement and how archaeology relates to other fields. I’ve written about the conference in general over on the CREWS blog, but here I wanted to go into a little detail about my own paper, which was firmly in this blog’s thematic ambit since it was about the archaeology of alien megastructures in fiction. Continue reading

Jabba’s Guide to Bronze Age Diplomacy

I just mentioned Jabba the Hutt in the academic book I’m writing. At first it was a bit of a joke, something that would never make it through the first edit, but actually, the more I think about it, the more I think it’s helpful. I’m going to drop one of those terrible academic clichés now, so forgive me, but when it comes to the Late Bronze Age Mediterranean, Jabba might actually be Good To Think With. Let me explain.

jabbahall Continue reading

Rebel Scum! Conceptualising rebellion in Star Wars and the ancient Near East

Symbol-_-rebel-250x250The ancient world is full of rebellion. In my patch, the Bronze Age Near East, the world was one of dominant ‘great kings’ with imperial aspirations. In the southern Mediterranean was Egypt, ancient and arrogant; in the east, Babylon and later Assyria; in the north, the Hurrian kingdom of Mitanni, which was later supplanted by the Hittite Empire. Most histories of the Bronze Age tell political and military tales of the waxing and waning of these great empires and the great campaigns of their rulers – people like Ramesses II or Šuppiluliuma I.

But these empires weren’t all there was, of course. There are other histories to be told. In my research I work on Ugarit, a small but important kingdom on what’s now the Syrian coast. It was militarily weak, but a great trading power. Like many of the small Levantine kingdoms, it found itself charting a dangerous course between the rival influences of its powerful neighbours. In the Middle Bronze Age it seems to have aligned itself with Egypt, but around the middle of the second millennium BC it made the shrewd political decision to ‘invite in’ the Hittites and become a vassal, sparing itself the punishing repercussions of being taken by force.

For the great kings of the Bronze Age, these smaller kingdoms were one of two things – vassals (either their own or someone else’s, assuming they accepted the legitimacy of the claim) or rebels. The latter was not, it is clear, a Good Thing.

These days we love rebels. At least since the twentieth century, western culture has celebrated the underdog who stands up against overwhelming power, especially when that power is grounded in tradition. People are proud to brand themselves ‘rebels’ or part of a ‘resistance’.

rebel-without-a-cause-poster3Often rebellion is associated with youth: we take it for granted that young people are by nature rebellious and questioning of the values and authority of their elders. Even those who seek to shut down such dissent often implicitly accept that this is part of the normal behaviour of the young. But youth – especially being teenage – is a highly culturally-constructed category. Arguably, these assumptions tell us more about our own culture than they do about human nature.
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Second CREWS Conference: Call for Papers

The CREWS Project’s second conference has been announced. This one’s my baby and focuses on something I’ve wanted to get people together to talk about for some time now – writing systems in context. There’s been a long tradition in studying writing systems to treat them as something rather abstract and self-contained. People have focused on linguistic and palaeographical questions, and there’s often not been as much attention paid to how they sit within society and culture. In this conference I’m hoping we’ll be able to bring together academics with very diverse backgrounds and expertise to think about things like the archaeology of writing systems, their cultural histories, their social significance. If that sounds like something you’d be interested in, please check out the full details on the CREWS Project blog.

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We are pleased to announce the second CREWS conference, to take place in March 2019.

‘Exploring the Social and Cultural Contexts of Historic Writing Systems’ aims to look at writing systems’ place in society and culture.

Full details, including the call for papers, are available on the conference page.

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Writing Round-Up

Sorry it’s still been slim pickings on this blog lately. I am still working on something, but it’s slow going. I’m getting married next month and between the arrangements for that and my other extra-curricular writing, I’ve not had as much chance as I’d like to write things for Ancient Worlds.

Anyway, if you want to catch up on what I’ve been writing in other places, here’s some of my recent output:

From Final Fantasy 12 to Uncharted 3: exploring gaming’s Orientalist fantasies (Eurogamer)

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In-depth with the objects in the CREWS Exhibition at the Fitzwilliam Museum:

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A Babylonian Tablet

A Replica Ugaritic Tablet

A Phoenician Arrowhead

I hope I’ll be able to get a proper Ancient Worlds article up soon!

In Praise of Video Game Castles

I’m aware that recently this blog has slightly devolved into a set of links to things I’ve written elsewhere. Unfortunately things continue to be busy and writing that’s either my job or I get paid for has to take priority. I promise I am working on a couple of substantial posts specially for Ancient Worlds, though. They might take a while, but I hope they’ll be worth it.

In the meantime, I’m on Eurogamer again, thinking about Video Game castles and how they differ from their real-world counterparts.

I do love me some castles…

http://www.eurogamer.net/articles/2018-02-03-in-praise-of-video-game-castles

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Mermaids and Merfolk of the Ancient World

Things have been a little quiet round here recently. Sorry about that – term kind of got in the way. But hopefully now things aren’t quite so busy I’ll be able to get a few things written, starting now.

Let’s talk about mermaids, shall we? Well, not just mermaids but mermen and fish-people of all stripes. I’ve been meaning to write something on this for a while, but a discussion on Twitter this morning about Dagan prompted me to actually get started. Dagan has often been seen as a fish-deity because in Hebrew dag means fish. These Mesopotamian images of mermen and priests dressed as fish are often linked with Dagan.

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Imagining and Deciphering Writing Systems for Games

The lovely people at Eurogamer have let me get my archaeology and linguistics all over their website again. Here’s an article on invented writing-systems in video games and the window-dressing vs puzzle approaches:

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http://www.eurogamer.net/articles/2017-11-04-imagining-and-deciphering-writing-systems-for-games

Also, if you enjoyed this, a reminder that I did an in-depth thing on the writing-systems of Zelda right here on Ancient Worlds.